Over on eBay, some enterprising hustlers capitalised on the mess by creating their own cottage industry. It's a phenomenon witnessed in other online games, but for Fallout 76 it was perceived as a serious problem by the community - with Bethesda constantly playing whac-a-mole trying to patch out new glitch methods as they appeared. It's a process by which players exploit a bug to duplicate items, with potentially game-breaking consequences if uncontrolled numbers of top-tier items suddenly flood a community and upset the balance.
I don't know how I ended up here.īack in January, when the first wave of Fallout 76 backlash was at its peak, vast swathes of the Fallout subreddits were busy complaining about in-game glitches - and in particular, a cheating method called duping. This time it's about my brief foray into the world of Fallout 76 virtual gunrunning, which has since escalated into a detailed look at the life of the traders making serious bank from selling Fallout 76 items. For some reason I'm rapidly accruing a collection of dumb stories about my time in multiplayer games - and seeing as the Rust murder tale went down so well, I thought I'd recount another.